AI Insights · Timothy · April 2024
Top 5 Third Person Games on Android in Lithuania - Q1 2024
An overview of the performance of the top 5 third-person games on the Android platform in Lithuania during the first quarter of 2024, based on data from Sensor Tower.
During the first quarter of 2024, the top five third-person games on the Android platform in Lithuania showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.
PUBG MOBILE exhibited significant fluctuations in its weekly revenue, starting at around $7.2K in early January and peaking at approximately $9.6K in mid-March. Weekly downloads saw a general decline from 842 in the first week to 447 by the end of March. Active users also showed a downward trend, starting from 40.4K in the first week and dropping to 40.1K towards the end of the quarter.
World of Tanks Blitz had a relatively stable performance with weekly revenue oscillating between $1K and $2K. Downloads saw a high of 464 in mid-February but dropped to 186 by the end of March. Active users remained fairly consistent, with minor fluctuations around the 3.1K to 3.6K range.
Doomsday Shelter: Survival experienced a peak in weekly revenue of about $1.9K at the end of January, followed by a decline to just over $100 by the end of March. Downloads and active users also saw a notable decline, with downloads dropping from 242 in early January to 17 by the end of March, and active users decreasing from 804 to 427 over the same period.
Genshin Impact saw its weekly revenue fluctuate, peaking at $1.8K at the end of January and then dropping to around $633 by the end of March. Downloads were relatively steady, ranging from 480 in early January to 266 by the end of March. Active users showed minor fluctuations, mostly staying within the 5.2K to 6.2K range throughout the quarter.
War Robots Multiplayer Battles had a consistent weekly revenue, peaking at $1.3K in mid-February and ending the quarter at $840. Downloads saw a decline from 668 in the first week to 194 by the last week of March. Active users followed a similar pattern, starting at 2.6K and ending at 1.7K.
These insights are based on Sensor Tower data, where more detailed analyses and trends can be explored further.